AI Insights · Timothy · September 2023
Top 5 Stickman Games on iOS in Latin America Q3 2023
Discover the performance trends of the top 5 Stickman games on iOS in Latin America during Q3 2023, including weekly downloads, revenue, and active users.
During the third quarter of 2023, the top 5 Stickman games on iOS in Latin America showcased varied performance trends in weekly downloads, revenue, and active users. Below is a detailed analysis of each app's performance, with data sourced from Sensor Tower.
Stickman Party: 4 Player Games
Throughout Q3 2023, weekly revenue for this game fluctuated, peaking at about $59 in mid-July and ending the quarter at approximately $35. Weekly downloads remained relatively stable, ranging between 5K and 6.5K, with minor dips observed towards the end of the quarter. Weekly active users saw a slight decline, starting at 47.2K in late June and closing at 47.3K in late September.
Stickman Hook
This game experienced a notable increase in weekly downloads, peaking at around 10.9K in the week of August 21, followed by a significant decline to approximately 1.1K by the end of September. Revenue showed a similar pattern, with a high of $82 in late August and concluding at $49. Active users saw a rise to 21.9K in late August before dropping to 7.7K by the end of the quarter.
Supreme Duelist
For this app, weekly downloads remained consistent, averaging around 3K to 3.8K throughout the quarter. Active users also exhibited stability, ranging from 24.7K to 26.5K, showing minimal fluctuations over the period.
Stick War: Legacy
Weekly revenue for this game showed varied trends, peaking at $1.6K in the last week of July and stabilizing around $560 by the end of September. Downloads hovered between 1.8K and 2.3K, with a slight increase observed towards the quarter's end. Active users gradually increased from 4.8K in late June to 5.8K by late September.
Stick Warriors - God Infinity
Revenue for this game peaked at $164 in late July and saw a decline to $82 by the end of September. Weekly downloads started at 1.3K in late June, reaching a peak of 1.8K mid-July, and ended the quarter at 953. Active users similarly decreased from 3.4K in late June to 3.1K by late September.
For more insights into the performance of these and other apps, visit Sensor Tower.